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Showing posts from February, 2026

WW2 Tank Battle Map & Unity Terrain Generator

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WW2 Tank Battle Map & Unity Terrain Generator I created a terrain generator for Unity, anyone can create heightmaps for their Unity/Unreal games. WW2 Tank Battle Map & Unity Terrain Generator A  tool for visualizing 30 major WWII tank battles and exporting real-world terrain data as 16-bit heightmaps for Unity and Unreal Engine. Technical Architecture This application functions as a client-side Geographic Information System (GIS) and image processing pipeline: Geospatial Data: Embedded database of 30 battles across Eastern, Western, North African, Italian, and Pacific fronts, including elevation, combatant stats, and results. Terrain Capture: Utilizes html2canvas to grab specific map bounds while bypassing road/label overlays for "clean" terrain. Heightmap Processing: Converts RGB data to grayscale.  Normalizes data to 16-bit (0-65535) for professional game engine compatibility. Features for Game Developers Area Dimensions: Real-time calculation of width/height in kil...