Outerra Updated to Version 0.8.3.4853



  • Oculus DK2 initial support (SDK 0.4.2)
    - extended mode only
    - uses patched chroma correction (*0.7)
    - UI windows are not chroma-corrected yet
  • adjusted min_obj_size in Oculus mode to account for the deformation
  • screen-space ambient occlusion
  • terrain self shadowing
  • tree shadows
  • tree cylindrical shadowing (3D effect)
  • auto-flight mode (toggle by Home key)
    - speed adjustable by mouse scroll or pgup/pgdown
    - turns using keyboard or mouse
    - in Oculus mode, turn by tilting the head
  • grass coverage increases when looking down, darker ground AO
  • enhanced rock fractal shading
  • configurable HUD units
  • added time-of-day and day-of-year adjustment shortcuts (alt+arrows)
  • added global/pause event (alt+space)
  • added FPS counter into the main menu to see effect of changed config
  • pov hat event handling unified with keys/mouse
  • look action handling implemented in cam_ctrl, pan or switch modes
  • fixed webmuxer/videomaker when no audio is present
  • video frame packing (LZ4) can be turned off in config
  • Tiger 1 courtesy of Vexman, the texture is from Snorri.
forum.outerra.com

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