Kurtenki: What Might Have Been

Over the last week, I’ve quietly rebuilt one of the original T-34 vs Tiger stock missions: Kurtenki . The stock version always felt unfinished. No village activity. No atmosphere. Just you and a few targets — placed like chess pieces on a map. And yet... the potential was there. So I went back in. Seven days later, here’s what’s changed: • The starting position is now 1 km further back, behind a low ridge. • A German convoy moves to your right as you begin. • The village is populated : trucks, Hanomags, infantry, sandbags, props — a lived-in space. • A burning T-34/76 smokes quietly in the distance, knocked out by a Pz IV just before you crest the hill. No new gameplay systems. No flashy scripting. Just better pacing, better ambience, and a sense that something happened before you arrived. Radio chatter didn’t make the cut — I tried, I really did. But after going around in circles, I chose to revisit radio sounds. The silence works in its own way. This is still the origin...