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Showing posts from July, 2024

Easy Red 2 Tank Gameplay | Kursk - Blood and Sunflowers Mission

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Join me in this tank battle with Easy Red 2's "Kursk - Blood and Sunflowers" mission by Nutella the Hun / Iggra. The historic Operation Zitadelle unfolds with battles between the German and Soviet forces. Mission Details: - Map: Kharkov South - 7/10/1943 - Game mode: Operation (5 phases) - Invaders: Axis - Defenders: Allies I am facing off against Soviet defences, and navigating through realistic battlefield conditions updated to match historical weather reports.

Easy Red 2: A Tanker's Perspective on This Semi-Realistic Combined Arms Sim

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As a dedicated fan of tank simulations and a seasoned gamer, I'm always searching for titles that offer a rich, immersive battlefield experience. Easy Red 2, an indie game developed by Marco Amadei, promises large-scale battles, historical accuracy, and a variety of vehicles, making it a standout for those of us who love tank warfare. But what really sets this game apart is its approach to combined arms simulation. Here’s a tanker's take on why Easy Red 2 deserves your attention.    First Impressions From the moment you boot up Easy Red 2, the game pleases with its straightforward yet comprehensive menu system. It offers a built-in mission editor and a full map editor, allowing for extensive customization and replayability. This feature alone is a dream come true for any simulation enthusiast, providing endless possibilities for creating and tailoring battles to your liking.   Combined Arms Warfare Easy Red 2 excels in delivering a semi-realistic (from a tankers perspect...

An Interview With Brit44 Of PEDG: A Community Effort (Panzer Elite)

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Introduction Modding communities play a crucial role in extending the life of video games, introducing new features, and enhancing player experiences. This deep dive explores the personal journeys, technical breakthroughs, and collaborative efforts within the modding community, particularly focusing on the game "Panzer Elite." Q: How do you view your (Brit44) contribution to the developments mentioned in relation to other modders? A: While I have initiated several advancements in PE, it's important to recognize that my contributions are part of a larger group effort. Figures like the L&L brothers have been particularly instrumental during critical transitional periods after original team members departed, helping to sustain and evolve the game's modding landscape. Q: Describe your entry into the world of development software. A:   I joined PEDG after the release of Panzer Elite as a 3D modeler.  Around the time Wings Simulations was sold to JoWood, and af...