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Showing posts from 2015
Panther G Web Player
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We have our first working panzer in the Unity engine. The Panther G is our test rig as we work to understand the Unity engine. This webplayer is a low quality version but will give you an idea of how the panzer feels, all of this is a work in progress and will change. Open article for the link. Panther G WebPlayer Controls: Left Mouse Button (MB) Fire Hold down right MB and move mouse to Pan Roll Middle MB while holding right MB down to Zoom to CMDR Position and out again Forwards W Left A Right D Slow S Stop X Neutral Turn Z or C Optics R and R again for full screen,roll MMB to zoom, R again to switch off optic Aim Left Shift
New models in T34 vs Tiger HOWTO
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Two new objects Here are two new objects for TvT, the first is just a textured cylinder, the second is the toolbox I created in SketchUp, UV'd in Max and exported to Maya 5 for export to the G5 engine (TvT). The scale is way off for the toolbox, as I have never used Maya 5 before and guessed the scale. Though these are the scripts that will require editing and creating in order to add new content to TvT. There are at least 3 files needed for every new object. Two are created by the Maya 5 TvT exporter and belong in the Models folder. The third belongs in the Scripts/Buildings in our case, as they are classed as buildings. The third script will need to be created, or you can modify mine, replace my model name with yours. The file to edit is the MenuConfig Script found in the Scripts/Editor folder. Again you can edit the lines I have added to reflect your model names. If there is a why now, I have learned a great deal over the last 8+ years and found myself playing TvT fo...