Posts

Showing posts from April, 2012

T34's Low Poly

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 Cut up for PE and as you can see it adds a lot more polygons The current normal for models ready to unwrap The 85 is still WIP SU 100 now added and I will add more detail to the SU. Adding more variants to the t34 range. The models are also cut up ready for use in Panzer Elite if needed. The middle T34 has a 57mm AT gun. 

Muzzle Flash

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Teaching myself to create textures and effects in PS Beta. A very nice application to use. Here are the first attempts in PS

Church Mk II

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Reworking the church, this time to give me a better shadow bake and a lod I guess.

Lower Poly Panther G

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I have revisited the Panther G Command tank I made last year and have shaved another 500 faces from the model. In the most part because I have aquired more knowledge :)

Simple Clutter

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I am going to make some low poly clutter. As per Allan's very valid input. I have added the handle grain to the ends. I am going to make some nail decals as well.

Wespe Ammunition

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Wespe ammunition, created for i44. Skin to be created by Snorri. Here is the HE round in game.

Sandbag

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With a melt modifier applied. A squashed one. The 3 types of bags are in here, top, middle and bottom. The Low Poly Version

Checkpoint Charlie

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UV mapped the checkpoint I made a good while ago. Barrier Guard House Lamp Post Sentry Box Making a texture for the shed